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GTA SilentPatch 2026 Update Hotfix #1
The first hotfix for the 2026 update for SilentPatch for the Grand Theft Auto games is now out. This hotfix includes a few new smaller fixes, and addresses several known issues introduced by the latest update, including a critical issue with the Purple Nines in GTA III still spawning after the mission, and fixes incompatibilities with multiple mods, most notably with Maxo’s Vehicle Loader. Updating is strongly advised.
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SilentPatch for Grand Theft Auto: 2026 Update
After SilentPatch went open source in late 2024, it’s time for another update. The community created hundreds of reports on GitHub, and many discoveries were made that culminated in this SilentPatch update being the biggest content update to date: over 100 new fixes were introduced across the trilogy, many of which restore content that was shipped in the game but didn’t work due to miscellaneous issues.
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Kaido Genkai (Demo): Freeroam Split-Screen
Today, a long-awaited demo of Kaido Genkai has been released, and with it, my proof-of-concept mod for the Freeroam Split-Screen! You may explore the game with a friend locally, or over Remote Play Together on Steam.
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GTA SilentPatch 2024 Update Hotfix #2
DISCLAIMER: This hotfix only updates SilentPatchIII. SilentPatchVC, SilentPatchSA and SilentPatchDDraw stay unchanged from Hotfix #1!
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The Indie Games Corner
As time goes on, there are increasingly many interesting indie racers that I follow and talk about. As I started losing track of some individual games and people started asking me for recommendations, I now host my own list of noteworthy indies!
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Bonus Codes Generators for LMA Manager 2003-2006
Thanks to a contribution from Bo, Bonus Codes generators for LMA Manager 2003 to 2006 have been published.
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D2GI for Hard Truck 2: King of the Road
I forked D2GI, a graphics wrapper and a widescreen fix for Hard Truck 2: King of the Road, and expanded it with several new fixes and support for King of the Road 1.3 (digital releases).
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Xbox Controls Layout for Juiced (PS2)
Enables the full Xbox controls layout, including the menu navigation and pressure-sensitive triggers.
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60 FPS patches for NASCAR: Dirt to Daytona
I published 60 FPS patches for PlayStation 2 and GameCube versions of NASCAR: Dirt to Daytona. Both previous and next games from Monster Games using the same engine targetted 60 FPS, while Dirt to Daytona was an outlier. Because of this, the game (unsurprisingly) supports 60 FPS flawlessly.
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New modifications for Gran Turismo 2000
Six new patches for Gran Turismo 2000 have been published:
- Car Select
- Widescreen fix
- No time limit
- Trigger control mappings
- Automatic DualShock mode
- Throttle/brake on the right stick
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