<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.4.1">Jekyll</generator><link href="https://silentsblog.com/feed/updates.xml" rel="self" type="application/atom+xml" /><link href="https://silentsblog.com/" rel="alternate" type="text/html" /><updated>2026-04-07T19:19:45+00:00</updated><id>https://silentsblog.com/feed/updates.xml</id><title type="html">Silent’s Blog | Updates</title><subtitle>A blog and portfolio of Silent</subtitle><entry xml:lang="en"><title type="html">The Indie Games Corner</title><link href="https://silentsblog.com/updates/2026/03/19/the-indie-corner/" rel="alternate" type="text/html" title="The Indie Games Corner" /><published>2026-03-19T00:00:00+00:00</published><updated>2026-03-19T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2026/03/19/the-indie-corner</id><content type="html" xml:base="https://silentsblog.com/updates/2026/03/19/the-indie-corner/"><![CDATA[<p>As time goes on, there are increasingly many interesting indie racers that I follow and talk about. As I started losing track of some individual games
and people started asking me for recommendations, I now host my own list of noteworthy indies!</p>

<p><a href="/the-indie-corner/" class="button" target="_blank"><i class="fas fa-gamepad"></i> The Indie Games Corner</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[As time goes on, there are increasingly many interesting indie racers that I follow and talk about. As I started losing track of some individual games and people started asking me for recommendations, I now host my own list of noteworthy indies!]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">Bonus Codes Generators for LMA Manager 2003-2006</title><link href="https://silentsblog.com/updates/2026/01/25/lma-manager-bonus-codes-generators/" rel="alternate" type="text/html" title="Bonus Codes Generators for LMA Manager 2003-2006" /><published>2026-01-25T00:00:00+00:00</published><updated>2026-01-25T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2026/01/25/lma-manager-bonus-codes-generators</id><content type="html" xml:base="https://silentsblog.com/updates/2026/01/25/lma-manager-bonus-codes-generators/"><![CDATA[<p>Thanks to a contribution from <a href="https://32bits.substack.com/" target="_blank"><strong>Bo</strong></a>, Bonus Codes generators for LMA Manager 2003 to 2006 have been published.</p>

<p class="flexible-buttons"><a href="/bonuscodes/lma-manager-2003/" class="button" target="_blank">LMA Manager 2003</a>
<a href="/bonuscodes/lma-manager-2004/" class="button" target="_blank">LMA Manager 2004</a>
<a href="/bonuscodes/lma-manager-2005/" class="button" target="_blank">LMA Manager 2005</a>
<a href="/bonuscodes/lma-manager-2006/" class="button" target="_blank">LMA Manager 2006</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[Thanks to a contribution from Bo, Bonus Codes generators for LMA Manager 2003 to 2006 have been published.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">D2GI for Hard Truck 2: King of the Road</title><link href="https://silentsblog.com/updates/2025/12/28/king-of-the-road-d2gi/" rel="alternate" type="text/html" title="D2GI for Hard Truck 2: King of the Road" /><published>2025-12-28T00:00:00+00:00</published><updated>2025-12-28T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/12/28/king-of-the-road-d2gi</id><content type="html" xml:base="https://silentsblog.com/updates/2025/12/28/king-of-the-road-d2gi/"><![CDATA[<p>I forked D2GI, a graphics wrapper and a widescreen fix for Hard Truck 2: King of the Road, and expanded it with several new fixes and support for
King of the Road 1.3 (digital releases).</p>

<p><a href="/mods/hard-truck-2-king-of-the-road/#d2gi" class="button" target="_blank"><i class="fas fa-download"></i> Download D2GI</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[I forked D2GI, a graphics wrapper and a widescreen fix for Hard Truck 2: King of the Road, and expanded it with several new fixes and support for King of the Road 1.3 (digital releases).]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">Xbox Controls Layout for Juiced (PS2)</title><link href="https://silentsblog.com/updates/2025/12/20/juiced-ps2-xbox-control-layouts/" rel="alternate" type="text/html" title="Xbox Controls Layout for Juiced (PS2)" /><published>2025-12-20T00:00:00+00:00</published><updated>2025-12-20T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/12/20/juiced-ps2-xbox-control-layouts</id><content type="html" xml:base="https://silentsblog.com/updates/2025/12/20/juiced-ps2-xbox-control-layouts/"><![CDATA[<p>Enables the full Xbox controls layout, including the menu navigation and pressure-sensitive triggers.</p>

<p class="flexible-buttons"><a href="/mods/juiced-acclaim-ps2/#xbox-controls-layout" class="button" target="_blank"><i class="fas fa-download"></i> Download for Acclaim Juiced</a>
<a href="/mods/juiced-ps2/#xbox-controls-layout" class="button" target="_blank"><i class="fas fa-download"></i> Download for THQ Juiced</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[Enables the full Xbox controls layout, including the menu navigation and pressure-sensitive triggers.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">60 FPS patches for NASCAR: Dirt to Daytona</title><link href="https://silentsblog.com/updates/2025/11/11/nascar-dirt-to-daytona-60fps/" rel="alternate" type="text/html" title="60 FPS patches for NASCAR: Dirt to Daytona" /><published>2025-11-11T00:00:00+00:00</published><updated>2025-11-11T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/11/11/nascar-dirt-to-daytona-60fps</id><content type="html" xml:base="https://silentsblog.com/updates/2025/11/11/nascar-dirt-to-daytona-60fps/"><![CDATA[<p>I published 60 FPS patches for PlayStation 2 and GameCube versions of NASCAR: Dirt to Daytona.
Both previous and next games from Monster Games using the same engine targetted 60 FPS, while Dirt to Daytona was an outlier.
Because of this, the game (unsurprisingly) supports 60 FPS flawlessly.</p>

<figure class="fig-entry">
    <video playsinline="" controls="" src="https://i.imgur.com/VeqlFv4.mp4">Your browser does not support the video tag.</video></figure>

<p class="flexible-buttons"><a href="/mods/nascar-dirt-to-daytona-ps2/#60fps" class="button" target="_blank"><i class="fas fa-download"></i> Download 60 FPS patch for PS2</a>
<a href="/mods/nascar-dirt-to-daytona-gc/#60fps" class="button" target="_blank"><i class="fas fa-download"></i> Download 60 FPS patch for GC</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[I published 60 FPS patches for PlayStation 2 and GameCube versions of NASCAR: Dirt to Daytona. Both previous and next games from Monster Games using the same engine targetted 60 FPS, while Dirt to Daytona was an outlier. Because of this, the game (unsurprisingly) supports 60 FPS flawlessly.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">New modifications for Gran Turismo 2000</title><link href="https://silentsblog.com/updates/2025/07/26/gran-turismo-2000-codes-pack/" rel="alternate" type="text/html" title="New modifications for Gran Turismo 2000" /><published>2025-07-26T00:00:00+00:00</published><updated>2025-07-26T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/07/26/gran-turismo-2000-codes-pack</id><content type="html" xml:base="https://silentsblog.com/updates/2025/07/26/gran-turismo-2000-codes-pack/"><![CDATA[<p>Six new patches for <strong>Gran Turismo 2000</strong> have been published:</p>
<ul>
  <li>Car Select</li>
  <li>Widescreen fix</li>
  <li>No time limit</li>
  <li>Trigger control mappings</li>
  <li>Automatic DualShock mode</li>
  <li>Throttle/brake on the right stick</li>
</ul>

<figure class="fig-entry">
    <video playsinline="" controls="" src="https://i.imgur.com/OGVFrYv.mp4">Your browser does not support the video tag.</video></figure>

<p><a href="/mods/gran-turismo-2000/" class="button" target="_blank"><i class="fas fa-download"></i> Download cheat codes for Gran Turismo 2000</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[Six new patches for Gran Turismo 2000 have been published: Car Select Widescreen fix No time limit Trigger control mappings Automatic DualShock mode Throttle/brake on the right stick]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">How a 20 year old bug in GTA San Andreas surfaced in Windows 11 24H2</title><link href="https://silentsblog.com/updates/2025/04/23/gta-san-andreas-win11-24h2-bug/" rel="alternate" type="text/html" title="How a 20 year old bug in GTA San Andreas surfaced in Windows 11 24H2" /><published>2025-04-23T00:00:00+00:00</published><updated>2025-04-23T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/04/23/gta-san-andreas-win11-24h2-bug</id><content type="html" xml:base="https://silentsblog.com/updates/2025/04/23/gta-san-andreas-win11-24h2-bug/"><![CDATA[<p>A bug in GTA San Andreas lay dormant for over 20 years, until unrelated changes in Windows 11 24H2 triggered it.
This is a deep dive into how a simple coding mistake erased all seaplanes from the game and made them completely unusable.
You can read more on the main blog: <a href="/2025/04/23/gta-san-andreas-win11-24h2-bug/">How a 20 year old bug in GTA San Andreas surfaced in Windows 11 24H2</a>.</p>]]></content><author><name></name></author><summary type="html"><![CDATA[A bug in GTA San Andreas lay dormant for over 20 years, until unrelated changes in Windows 11 24H2 triggered it. This is a deep dive into how a simple coding mistake erased all seaplanes from the game and made them completely unusable. You can read more on the main blog: How a 20 year old bug in GTA San Andreas surfaced in Windows 11 24H2.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">SilentPatch for Yakuza Kiwami 2 – Build 2</title><link href="https://silentsblog.com/updates/2025/03/30/yakuza-kiwami-2-silentpatch-build-2/" rel="alternate" type="text/html" title="SilentPatch for Yakuza Kiwami 2 – Build 2" /><published>2025-03-30T00:00:00+00:00</published><updated>2025-03-30T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/03/30/yakuza-kiwami-2-silentpatch-build-2</id><content type="html" xml:base="https://silentsblog.com/updates/2025/03/30/yakuza-kiwami-2-silentpatch-build-2/"><![CDATA[<p>A small update for SilentPatch for Yakuza Kiwami 2 has been released:</p>
<ul>
  <li>Cap Karaoke to 60 FPS to resolve a softlock when starting the minigame together with Haruka.</li>
</ul>

<p>This update also upgrades the internals of the patch heavily to make it as resilient as other modern SilentPatches,
which may result in even better compatibility with other mods.</p>

<p><a href="/mods/yakuza-kiwami-2/#silentpatch" class="button" target="_blank"><i class="fas fa-download"></i> Download SilentPatch for Yakuza Kiwami 2</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[A small update for SilentPatch for Yakuza Kiwami 2 has been released: Cap Karaoke to 60 FPS to resolve a softlock when starting the minigame together with Haruka.]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">SilentPatch for Need for Speed: Underground (PC, PS2)</title><link href="https://silentsblog.com/updates/2025/03/12/need-for-speed-underground-silentpatch/" rel="alternate" type="text/html" title="SilentPatch for Need for Speed: Underground (PC, PS2)" /><published>2025-03-12T00:00:00+00:00</published><updated>2025-03-12T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/03/12/need-for-speed-underground-silentpatch</id><content type="html" xml:base="https://silentsblog.com/updates/2025/03/12/need-for-speed-underground-silentpatch/"><![CDATA[<p>SilentPatch for the PC and PS2 versions of <strong>Need for Speed: Underground</strong> is now out:</p>

<ul>
  <li>Fixed the unlock requirements for Magazine 22, which is awarded for setting a Drift Track record. The magazine is now awarded for beating the average lap high score,
ensuring the requirements are fair regardless of the number of laps in the event.</li>
  <li>Drift events now display the total score as their High Score instead of style points.</li>
  <li>Fixed a random game crash when saving if the system date format exceeded 11 characters (PC only).</li>
  <li>Fixed a buffer overflow issue in the UI display of opponent names. This resolves a bug where Samantha’s name appeared corrupted during races (PS2 only).</li>
</ul>

<p class="flexible-buttons"><a href="/mods/need-for-speed-underground/#silentpatch" class="button" target="_blank"><i class="fas fa-download"></i> Download SilentPatch for the PC version</a>
<a href="/mods/need-for-speed-underground-ps2/#silentpatch" class="button" target="_blank"><i class="fas fa-download"></i> Download SilentPatch for the PS2 version</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[SilentPatch for the PC and PS2 versions of Need for Speed: Underground is now out:]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry><entry xml:lang="en"><title type="html">Need for Speed: Carbon and Need for Speed: ProStreet (PS2): Fix Most Wanted Black Edition save detection &amp;amp; ported PS widescreen patch</title><link href="https://silentsblog.com/updates/2025/02/25/need-for-speed-carbon-prostreet-mw-be-save-detection/" rel="alternate" type="text/html" title="Need for Speed: Carbon and Need for Speed: ProStreet (PS2): Fix Most Wanted Black Edition save detection &amp;amp; ported PS widescreen patch" /><published>2025-02-25T00:00:00+00:00</published><updated>2025-02-25T00:00:00+00:00</updated><id>https://silentsblog.com/updates/2025/02/25/need-for-speed-carbon-prostreet-mw-be-save-detection</id><content type="html" xml:base="https://silentsblog.com/updates/2025/02/25/need-for-speed-carbon-prostreet-mw-be-save-detection/"><![CDATA[<p>Two new patches for <strong>Need for Speed: Carbon</strong> and <strong>Need for Speed: ProStreet</strong> have been added:</p>
<ul>
  <li>A patch to fix the career cash bonus not checking for a NFS Most Wanted: Black Edition save (Carbon &amp; ProStreet).</li>
  <li>A port of a native widescreen patch (by <strong>Xan1242 &amp; Aero_</strong>) to the PAL releases (ProStreet).</li>
</ul>

<p><a href="/mods/consoles/#ps2" class="button"><i class="fas fa-download"></i> Download</a></p>]]></content><author><name></name></author><summary type="html"><![CDATA[Two new patches for Need for Speed: Carbon and Need for Speed: ProStreet have been added: A patch to fix the career cash bonus not checking for a NFS Most Wanted: Black Edition save (Carbon &amp; ProStreet). A port of a native widescreen patch (by Xan1242 &amp; Aero_) to the PAL releases (ProStreet).]]></summary><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://silentsblog.com/assets/img/avatar.jpg" /><media:content medium="image" url="https://silentsblog.com/assets/img/avatar.jpg" xmlns:media="http://search.yahoo.com/mrss/" /></entry></feed>